We all know the challenge of standing out at big events like BlogHer, ComicCon and (back in the day) leviathans like Comdex.
Electronic Arts is learning about that challenge right now as their "Sin to Win" promotion is doing more than standing out at ComicCon. It's pissing people off.
I've gotten notes from PRSA and a colleague attending BlogHer wondering "wtf?!"
Evidently the promotion revolved around their new Dante's Inferno game. People were being encouraged to have their pictures taken while committing acts of lust with booth babes. Electronic Arts has since apologized and some are wondering if this was a planned strategy.
Evidently Electronics Arts even faked a protest over the same game earlier this summer. Whenever something stupid like this happens, the media wonder if it was planned to generate more ink.
Bombastic ≠ Strategic
Standing out at trade shows in particular can be tough. More than a decade ago, at a client's trade show, I was impressed when one exhibitor was allowing attendees to make their own tie dye t-shirts with the company's logo on it. There booth had a lot of traffic with long lines as a result of the giveaway. When I told my client about this he asked me what the company sold. It wasn't more than 10 minutes later and I couldn't remember.
Anyone can piss someone off if they try hard enough. I'm even reminded of a quote from Spinal Tap when someone objected to their album cover for Smell the Glove. "That's nothing. You should have seen the cover they wanted to publish."
A fine blend of sizzle and steak is required to stand out for the right reasons. And whether or not the Electronic Arts stunts were planned or spontaneous, fake or real, NONE of this is strategic. It's desperate.
Cross-posted to the Bad Pitch Blog.

Desperate is the key word here. You bring up a good point in this post about how standing out can be ineffective if people don't remember what your booth was about in the first place. I'm all for a little bit of "edgy" now and then, but too often, it seems edgy overtakes plain common sense. I think this is one of those cases.
Posted by: Lorrie | 07/27/2009 at 11:56 AM
I'm not sure they were desperate - they are after all one of the biggest names in their industry. I suspect this probably started out as a reasonably good idea, then simply got taken too far, to the point where the "campaign" overtook the product, and definitely for the wrong reasons. Still, no-one can deny it generated a lot of ink, and quite a few blog-inches too. I wonder how many people looked into the game EA were promoting as a result of all the fuss, compared to how many have made a conscious decision NOT to purchase it as a result of all the fuss?
Posted by: Stuart Noton | 07/28/2009 at 05:57 AM
Controversy is one of those things that the brain remembers extremely well. EA will probably experience an increase in sales after this due to the increase in brand recognition.
Posted by: Saxby | 08/02/2010 at 01:15 AM